![]() ![]() Moved one of the Technological Victory buildings from Moleculartronics to Multi-Dimensional Physics technode Colony ship, Troop Transport, Civilian Transport and Space Factory blueprints are now auto-upgraded. ![]() Fixed an issue with Ubuntu that prevented users to switch to full screen (this is a partial fix as Full screen is only working at the monitor's native resolution). ![]() Fixed an issue in Ubuntu that prevented the user changing resolution when in windowed mode. Added graphical indicator for non-assimilated pop in colony management UI tweaks for both tactical and ship design tooltips Fixed issue where Quick match AI players were not being properly loaded, resulting in only AI present regardless of Galaxy size Optimized batch rendering Reduced vert counts drastically improving performance in lower end systems Added Host Migration timeout (15 seconds) to multiplayer and an error message to allow players to continue the game in single player mode Added new galaxy model to reduce brightness of the core Production speed and Population growth speed options added to Advanced section of match setup Starting Age option added to match setup (Options: Pre-warp, Post-Warp and Advanced) The focus of this build was polish and improvements based on your feedback, so read on for the patch notes! We will have a progress update from the dev team later today, so stay tuned for that. Today marks the release of version 44.4, known as in Development phase 4. ![]()
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